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December 9, 2025

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Decentralizing quality || Matt Ström-Awn, designer-leader
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Why moving judgment to the edges wins in the long run

Quality is the degree to which a product or service meets or exceeds user expectations.

Building quality software is already hard. Centralized quality starts and ends with leadership-driven quality standards and reviews, where a single stakeholder reviews our work and decides whether it meets their standards. This has been the standard at every company I’ve worked with; design and engineering are both taught through critique and reviews from the earliest stages of production to the final delivery of a complete product. This approach can work brilliantly when executed with precision, but it creates a bottleneck: no matter how talented, a single person can only review so much.\

Decentralized quality means putting quality in the hands of workers, not managers.

Pikaday
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A friendly guide to front-end date pickers!

Color Palette Pro
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GitHub and the Perl License | Mikko Koivunalho [blogs.perl.org]

The Solution: Separate License Files
The simplest and most effective solution is to provide each license in its own dedicated file. This allows Licensee to easily identify and display both licenses. This is perfectly valid because the Perl 5 license explicitly allows for distribution under either the Artistic License or the GPL. Providing both licenses separately simply makes it clearer which licenses apply and how they are presented.

Building a Simple Search Engine That Actually Works - Build it yourself | Software Development Blog - Karboosx

You don't need Elasticsearch for most projects. I built a simple search engine from scratch that tokenizes everything, stores it in your existing database, and scores results by relevance. Dead simple to understand and maintain. - Build it yourself

Grid Paper - daverupert.com

After 15 minutes of getting frustrated I said “I can build this.” And so I did using HTML, CSS, and the tiniest bit of JavaScript. And because it’s a webpage… why limit myself to one kind of grid? I’m able to support ~7 grids types using different kinds of background gradients:

Grids
Dot Grids
Isomorphic Grids
Isomorphic Dot Grids
Dual Hex Grids
Perspective Grids
Two-Point Perspective Grids